Two weeks in and I'm feeling pretty good - I'm following Shaun Spalding's Game Maker tutorials religiously so far. The first time I plugged in a line of code and was able to move my character around on the screen was more exciting than I'd care to admit.
So far I've just learned the basics of a top-down shooter - how to create a sprite, how to make him move realistically with friction, how to create a stream of bullets from said sprite and how to create enemies that disappear once several bullets (four to be exact) hit them. I try to use coding every time I execute a command since I don't want to rely on drag and drop commands in the future.
Next step? Learn the basics of a platform game.
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